Cross-Platform Viewer
A single viewer engine renders 360° scenes, VR walkthroughs, and AR layers consistently in browsers, native mobile contexts, and headset runtimes.
With Dev Centre House’s 14+ years of global product engineering behind the programme, Dev House Australia built EvryVision’s immersive platform, so organisations publish 360° tours, VR walkthroughs, and AR overlays on web, mobile, and headsets from one workflow. Australian enterprises and startups in Sydney, Melbourne, and Brisbane trust Dev House Australia for the same delivery rigour.
EvryVision is an immersive technology company specialising in 360°, virtual reality (VR), and augmented reality (AR). Its platform helps businesses in real estate, tourism, education, and events present spaces and stories in ways flat photography cannot, guided tours, hotspots, and spatial navigation that keep audiences engaged longer.
The product is built for accessibility: marketing teams and venue managers should publish immersive content without learning 3D tools, requiring high-volume media delivery, clear publishing workflows, and infrastructure that scales under peak traffic.
EvryVision needed one viewer experience that performs on desktop browsers, smartphones, and VR headsets, while streaming large 360° assets quickly enough that users do not abandon a tour mid-load. Visual quality and frame stability had to hold across devices with very different GPUs and network conditions.
A no-code-friendly CMS was essential so clients could upload, structure, and publish tours with hotspots, annotations, and paths, without engineering support for every campaign. Dev House Australia was tasked with the viewer engine, media pipeline, CMS, and cloud architecture to support concurrent viewers and growing content libraries.
Dev House Australia delivered EvryVision as a cloud-native immersive platform, React and Node.js on AWS, with CDN-backed delivery and tooling for non-technical publishers. The design emphasises traceable content versions, secure delivery, and elastic scale for enterprise media products.
A single viewer engine renders 360° scenes, VR walkthroughs, and AR layers consistently in browsers, native mobile contexts, and headset runtimes.
Automated compression, tiling, and CDN distribution shorten time-to-first-frame for heavy panoramas and video while preserving detail where it matters.
Drag-and-drop authoring lets teams build tours, manage assets, and publish updates without touching code, speeding campaigns for property, travel, and education clients.
Hotspots, info panels, embedded media, and guided paths turn passive panoramas into structured journeys with measurable engagement.
AWS-based services scale for concurrent streams and expanding libraries, with global edge delivery to support audiences in Australia and international markets.
Scope of Work: Web Development, VR / AR Development, Platform Development
Project Duration: 2024, Present
Industry workshops mapped tour workflows for property, tourism, and education, plus device matrices for web, mobile, and Meta Quest-class headsets.
Spatial navigation patterns and a simplified CMS UI were tested with non-technical publishers before development lock-in.
Agile sprints delivered the viewer, media pipeline, CMS, and APIs, with continuous profiling on large 360° assets and streaming paths.
Cross-browser and cross-device QA, plus load tests on concurrent streaming, validated quality and stability at production compression settings.
Initial client onboarding informed roadmap priorities; releases continue based on analytics, support tickets, and publisher feedback.
Clients publish 360° and AR experiences faster, with fewer agency dependencies and a consistent viewer on web, mobile, and VR. Optimised delivery cut wait times on large assets, supporting stronger engagement in property marketing, destination promotion, and training use cases.
The platform’s scale-ready architecture supports more tours and concurrent viewers as EvryVision grows. For Australian enterprises and startups building immersive VR/AR products and rights-managed media workflows, this engagement shows how Dev House Australia delivers end-to-end from discovery through launch, with teams supporting Sydney, Melbourne, Brisbane, and nationwide rollouts.
For more information about EvryVision, check out EvryVision official site .
Planning a VR/AR platform, immersive CMS, or media-heavy cloud product? Book a call with Dev House Australia to align on architecture, timelines, and delivery.
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